![]() Crates dropped on land or on shorelines will stay in-game for a long time. Commodities will float to the top when dropped in Water, however they will start sinking to the bottom after some time has passed and disappear. The Outposts at which each Commodity is surplus or sought-after changes once every week, on Monday at 00:00 UTC.Ī Player can only carry one Commodity at a time and cannot use any other items while carrying them. 1 of each other type can be purchased at an Outpost for a standard rate, making 15 available in total. This makes the most efficient way to trade Commodities, buying surplus Commodities and selling them at an Outpost where they are sought-after.Įvery Outpost always has one type in surplus and one type which is sought-after. Outposts with the specific Commodity type which is sought-after there, will not have any of that type in stock, but will pay an increased reward when that Commodity type is sold to them. Outposts with the specific Commodity type which is in surplus there will have 10 of that type on sale for a reduced cost, but will pay a reduced reward when that Commodity type is sold to them. Interacting with it lists which Commodity types are in surplus and which are sought-after at each Outpost. Next to the Merchant Alliance on every Outpost is a Merchant Alliance Outpost Inventories book. ![]()
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